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Rearranging teams before all players join causes a crash.

Posted: Sat Aug 19, 2006 4:51 am
by Nap
When the match format is either 2v2 or FoF, the host must wait until all players can be seen in the Team List before starting to move players into their respective teams. Failure to wait will cause the program to crash.

Posted: Wed Sep 26, 2007 11:40 am
by Nap
Release 1.0.0.13 has fixed this problem. (Or so I believe.)
If you experience any issues with players connecting for a 2v2 or FoF, please let me know.

Cheers,
Nap