F4AF v108 (Bug Reporting)
F4AF v108 (Bug Reporting)
Since Patch 108 is imminent, lets use this thread to track issues people have with it.
Cheers,
Nap
Cheers,
Nap
- KidVicious
- Posts: 422
- Joined: Sun Sep 17, 2006 2:50 am
- Location: Texas
- Contact:
Flown 20 matches, (approximately 30+hours) in ROE1, 2, and 3. I've had one CTD, and had a strange freeze happen once also. It just pauses and doesn't reload in matchplay after one jet has been shot down.
However, I'm pretty sure I know where this bug is and we're working on it (the freeze issue that's VERY random).
Numerous campaign missions without a problem.
Overall, MP net code and performance is greatly enhanced. By connecting at the higher bandwidths it's been REAL nice.
However, I'm pretty sure I know where this bug is and we're working on it (the freeze issue that's VERY random).
Numerous campaign missions without a problem.
Overall, MP net code and performance is greatly enhanced. By connecting at the higher bandwidths it's been REAL nice.
Xan and I had a few bugs tonight, I had the overlarge RWR font problem once, and we had an odd freeze for a minute or so when getting back into the jet after a kill (it fixed itself shortly)
I must say that I do like some of the changes. it seems to me that the damage model has been changed, headon shots were affecting my Hud/radar etc and tail shots were more likley to kill my engine. seemed to be moreso than before.
the greatest thing however is that now when viewing an ACMI the yellow font has been changed to be very readable even against the sky.
The flight model seems a bit different to me as well, though I can't really put my finger on what it is. it just feels different.
I must say that I do like some of the changes. it seems to me that the damage model has been changed, headon shots were affecting my Hud/radar etc and tail shots were more likley to kill my engine. seemed to be moreso than before.
the greatest thing however is that now when viewing an ACMI the yellow font has been changed to be very readable even against the sky.
The flight model seems a bit different to me as well, though I can't really put my finger on what it is. it just feels different.
Fighter pilot mentality? Check
Internet anonimity? Check
This won't end well....
Internet anonimity? Check
This won't end well....
- KidVicious
- Posts: 422
- Joined: Sun Sep 17, 2006 2:50 am
- Location: Texas
- Contact:
- KidVicious
- Posts: 422
- Joined: Sun Sep 17, 2006 2:50 am
- Location: Texas
- Contact:
Invisible Opponents
Just participated in a Furball (through HyperLobby) and generally everything was smooth.
However, when I got within gun firing range of an opponent, their plane became basically invisible. Sometimes I could see the aircraft lights (green/red) but that was all.
I tried to take a picture, but it didn't save.
Anyone else have something similar?
Cheers,
Nap
However, when I got within gun firing range of an opponent, their plane became basically invisible. Sometimes I could see the aircraft lights (green/red) but that was all.
I tried to take a picture, but it didn't save.
Anyone else have something similar?
Cheers,
Nap
Last edited by Nap on Mon Nov 13, 2006 12:22 pm, edited 1 time in total.
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- Posts: 524
- Joined: Sun Sep 17, 2006 10:38 am
- Contact:
Just wondering:
I've seen lag spikes in all previous versions of Falcon, and under certain conditions, they cause the x2 to appear at the top of the screen for a moment.
I'm wondering if the Freeze has something to do with this. This is just a thought but is possible that it's related somehow.
Has anyone noticed the x2 popping up on their screens at all?
Cheers,
Nap
I've seen lag spikes in all previous versions of Falcon, and under certain conditions, they cause the x2 to appear at the top of the screen for a moment.
I'm wondering if the Freeze has something to do with this. This is just a thought but is possible that it's related somehow.
Has anyone noticed the x2 popping up on their screens at all?
Cheers,
Nap
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