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F4AF v108 (Bug Reporting)
Posted: Thu Oct 26, 2006 6:35 am
by Nap
Since Patch 108 is imminent, lets use this thread to track issues people have with it.
Cheers,
Nap
Posted: Sun Nov 05, 2006 8:04 pm
by Nap
Now that 108 has been release, please post any problems that you experience.
Posted: Mon Nov 06, 2006 2:18 am
by BUFF
So far with Soprano we flew ROE 1,2 and 3. In those flights we each had 3 CTD's and many frozen games.
BUFF
Posted: Tue Nov 07, 2006 5:02 pm
by Hotseat
Are you still logging in all non-hosts at 128-256? I remember reading that now everyone should be connecting at their actual speed. perhaps this is related to teh CTD's?
Posted: Tue Nov 07, 2006 6:03 pm
by KidVicious
Flown 20 matches, (approximately 30+hours) in ROE1, 2, and 3. I've had one CTD, and had a strange freeze happen once also. It just pauses and doesn't reload in matchplay after one jet has been shot down.
However, I'm pretty sure I know where this bug is and we're working on it (the freeze issue that's VERY random).
Numerous campaign missions without a problem.
Overall, MP net code and performance is greatly enhanced. By connecting at the higher bandwidths it's been REAL nice.
Posted: Thu Nov 09, 2006 12:51 am
by Arpad
I had weird RWR symbol
didn't try on different resolution, i use 1280x1024
picture:
Posted: Thu Nov 09, 2006 4:44 pm
by Hotseat
Xan and I had a few bugs tonight, I had the overlarge RWR font problem once, and we had an odd freeze for a minute or so when getting back into the jet after a kill (it fixed itself shortly)
I must say that I do like some of the changes. it seems to me that the damage model has been changed, headon shots were affecting my Hud/radar etc and tail shots were more likley to kill my engine. seemed to be moreso than before.
the greatest thing however is that now when viewing an ACMI the yellow font has been changed to be very readable even against the sky.
The flight model seems a bit different to me as well, though I can't really put my finger on what it is. it just feels different.
Posted: Sat Nov 11, 2006 3:44 am
by DRAKO
Arpad wrote:I had weird RWR symbol
didn't try on different resolution, i use 1280x1024
I had that, too during my last challenge, but it lasted just the time of the spike beeing on.
Posted: Sat Nov 11, 2006 3:15 pm
by KidVicious
Yes. I've had it too. It's been identified and corrected.
Posted: Sat Nov 11, 2006 4:49 pm
by Hotseat
KidVicious wrote:Yes. I've had it too. It's been identified and corrected.
is there a fix available for download? I havent seen it
Posted: Sun Nov 12, 2006 12:48 am
by KidVicious
No, not yet.
Invisible Opponents
Posted: Mon Nov 13, 2006 3:23 am
by Nap
Just participated in a Furball (through HyperLobby) and generally everything was smooth.
However, when I got within gun firing range of an opponent, their plane became basically invisible. Sometimes I could see the aircraft lights (green/red) but that was all.
I tried to take a picture, but it didn't save.
Anyone else have something similar?
Cheers,
Nap
Posted: Mon Nov 13, 2006 5:19 am
by Hotseat
Nothing like that in matchplay or furball. once in campaign I had a tanker disapear when I got into pre-contact position.
Posted: Mon Nov 13, 2006 12:24 pm
by centermass
No problems with my match with Knight.
Except that he won
Posted: Thu Nov 16, 2006 4:55 pm
by Nap
Just wondering:
I've seen lag spikes in all previous versions of Falcon, and under certain conditions, they cause the x2 to appear at the top of the screen for a moment.
I'm wondering if the Freeze has something to do with this. This is just a thought but is possible that it's related somehow.
Has anyone noticed the x2 popping up on their screens at all?
Cheers,
Nap