109 Approval for use in DFL

Should've seen them circles.

Is 109 stable enough to make it official?

Yes
14
93%
No, freezing occurs
0
No votes
No, other issues (please post explaination)
1
7%
 
Total votes: 15

Nap
Posts: 664
Joined: Mon Jul 31, 2006 9:06 am
Location: Brisbane, Australia (GMT +10)
Contact:

109 Approval for use in DFL

Postby Nap » Wed Nov 29, 2006 10:24 am

Can each of the competing vPilots cast a vote.

If you have any concerns, please post them in the thread AND contact Nap to discuss the issue. (ICQ/MSN best, then we can go into TS if required.)


Cheers,
Nap
Last edited by Nap on Tue Mar 27, 2007 8:45 am, edited 1 time in total.

centermass
Posts: 524
Joined: Sun Sep 17, 2006 10:38 am
Contact:

Postby centermass » Wed Nov 29, 2006 1:25 pm

Rotor and I had a problem where the game didn't put us back in the Jet in ROE 3.

I would consider it a minor problem, were were able to back to the match-play lobby and restart the match.

I voted Yes :)
Image

Snakeye
Posts: 73
Joined: Fri Aug 04, 2006 2:03 am
Location: Athens, Greece GMT+2
Contact:

Postby Snakeye » Wed Nov 29, 2006 11:12 pm

I had some freezing especially in the BVR but nothing else. I vote for 1.09

Soprano
Posts: 200
Joined: Tue Aug 01, 2006 8:47 am
Location: Columbus, Ohio
Contact:

Postby Soprano » Thu Nov 30, 2006 12:26 am

Just downloaded 1.09 today. My opinion is to test for at least another week, and if no serious or consistent problems arise then the IDL should progress with the rest of the AF community

Mel-I
Posts: 68
Joined: Thu Sep 21, 2006 5:25 am
Location: Poland
Contact:

Postby Mel-I » Thu Nov 30, 2006 5:23 pm

After a few matches played (all three ROE's) I vote for 1.09. None probs occured and it's 100% stable. :)

Cheers
Mel-I

User avatar
Hectic
Posts: 36
Joined: Mon Sep 18, 2006 5:03 am
Location: Heerlen, Netherlands GMT+1
Contact:

Postby Hectic » Sat Dec 02, 2006 10:11 am

I've voted 'yes'.
I've been playing around in Hyper Lobby. Campaigns, TE's & DF's and even Furballs with 6 or more players. As host and client. Experienced some lag, black textures, no CTD's as yet.

Grtz,

Hectic
Ain't it a shame,
Image
To be shot down in flames . . .
www.Berserkers.nl

Soprano
Posts: 200
Joined: Tue Aug 01, 2006 8:47 am
Location: Columbus, Ohio
Contact:

Postby Soprano » Sat Dec 02, 2006 9:22 pm

Have flown 1.09 for a few hours and it looks solidm and I did not experience any of the freezes or CTD's I experienced with 1.08...I now vote yes for the change

xianzai
Posts: 373
Joined: Tue Aug 01, 2006 11:19 pm
Contact:

Postby xianzai » Sun Dec 03, 2006 1:29 am

seems ok, flown a few times, no freeze or ctd

update

flying bvr with snakeye, 2 freezes at the end of a kill

Nap
Posts: 664
Joined: Mon Jul 31, 2006 9:06 am
Location: Brisbane, Australia (GMT +10)
Contact:

Postby Nap » Thu Dec 07, 2006 1:12 am

Regarding the BVR freeze problem, can we try to find out what is actually causing the problem.

Perhaps make the following tests:
With Range 60 miles:
1) Guns Only fight,
2) Rear-Aspect Heaters,
3) Slammers only,
4) All Aspect heaters only,
5) Mix of Slammers/Heaters,

With Range 15 miles:
6) same combinations as above.

7) above combinations with ECM allowed/disallowed.

Then report your results.

Cheers,
Nap

Nap
Posts: 664
Joined: Mon Jul 31, 2006 9:06 am
Location: Brisbane, Australia (GMT +10)
Contact:

Postby Nap » Wed Dec 13, 2006 3:28 am

1) How are the tests going that were suggested in my post above?

2) Only 11 people have voted. I hope this is due to language not apathy?

Based on the poll so far, 109 will be accepted as soon as I get feedback on the BVR Freeze issue. If you don't voice your opinion now, you will not be able to do so later. This in turn might mean you will not be able to compete.

Cheers,
Nap

centermass
Posts: 524
Joined: Sun Sep 17, 2006 10:38 am
Contact:

Postby centermass » Wed Dec 13, 2006 4:50 am

To me the BVR freeze issue is not a major one.

Both pilots are stuck and can exit the game with no problems.

This is unlike the pause or other freezing where one pilot it stuck while the other is manuvering in other ROEs.

If the game freezes then restart with the current score.
Image

Nap
Posts: 664
Joined: Mon Jul 31, 2006 9:06 am
Location: Brisbane, Australia (GMT +10)
Contact:

Postby Nap » Wed Dec 13, 2006 7:29 am

CM,

rgr.
I am still interested in the feedback from the suggested tests since we can pass that on to LP, and they will have something to work on.

Cheers,
Nap

centermass
Posts: 524
Joined: Sun Sep 17, 2006 10:38 am
Contact:

Postby centermass » Wed Dec 13, 2006 1:01 pm

Roger that Nap. :wink:

While your at it remind them about the cloud bug in the dog-fight module.
Image

Nap
Posts: 664
Joined: Mon Jul 31, 2006 9:06 am
Location: Brisbane, Australia (GMT +10)
Contact:

Postby Nap » Fri Dec 22, 2006 9:25 am

Hi everyone,

From 22 Dec 2006, F4AF Patch 109 is our official install.

There were 12 votes in favour of it, and only 1 against.
There were some minor issues reported, which I am still awaiting information about. But they are not show-stoppers.

If anyone is still flying patch 108 or earlier, please update now.

Cheers,
Nap


Return to “Pilots Lounge”

Who is online

Users browsing this forum: No registered users and 14 guests